SEE AND PLAY MATHNOOK'S COOL MATH GAMES BELOW AND ON THE PREVIOUS PAGES
CCSS: 4.MD.C.6
Help MathPup get as many dog bones as possible by shooting the dog bone bubbles. MathPup tells you the angle so all you need to do is set the Bubble Shooter angle and shoot.
CCSS: 4.MD.C.6
MathPup wants more bones!!?? Yes and you can help MathPup get them by using the on-screen protractor to find the path to them.
CCSS: 4.MD.C.6
Set MathPup on the path to finding maximum amounts of dog bones. Use the on-screen protractor to help you get MathPup on the right track.
CCSS: 3.MD.A.2
Figure out which fruit weighs the most by looking at its weight on the scale. Later levels require you to figure out weights of fruits when multiple fruits are on the scale!
CCSS: 3.MD.A.2
Select the correct weight for the given fruit. Later levels require you to figure out weights when multiple fruits are on the scale!
CCSS: 4.MD.A.1
Purchase dog bones by looking at its weight and cost per ounce and then pay the calculated amount with your coins.
CCSS: 4.MD.A.1
The pups want their gifts and let you know the weight of the gift they want. Select the pup whose gift is currently on the scale to get them the gift they want.
Place the family members at the right place for their Thanksgiving dinner. No problem for you as you just need to match their addition problem to the chair containing its sum.
Place the family members at the right place for their Thanksgiving dinner. No problem for you as you just need to match their subtraction problem to the chair containing its difference.
Place the family members at the right place for their Thanksgiving dinner. No problem for you as you just need to match their multiplication problem to the chair containing its product.
Place the family members at the right place for their Thanksgiving dinner. No problem for you as you just need to match their division problem to the chair containing its quotient.
+ = Addition
- = Subtraction
X = Multiplication
/ = Division
Cmp = Comparing
Cnt = Counting
Dec = Decimals
Est = Estimation
Evo = Even / Odd
Exp = Exponents
Fac = Factoring
Fra = Fractions
Geo = Geometry
Gcf = Greatest Common Factor
Grd = Coordinate Grid
Int = Integers
Lcm = Least Common Multiple
Mon = Money
Msr = Measurement
Nmb = Numbers
Opo = Operation Order
Ord = Order
Pat = Patterns
Plv = Place Value
Prm = Prime/Composite
Rnd = Rounding
Sqr = Square Root
Tim = Time
Voc = Vocabulary
Dff = Differentials
Qud = Quadratics
Itg = Integrals
Sml = Simultaneous Equations